Devlog
- August 21, 2026 by Xynaros#bug fixes, #small updates, #big updates, #balance updatesDevlog: v1.49.0.47 → v1.49.1.26 A shaker got rebuilt from the ground up, a long-dead-weight die type finally has a reason to exist, and the Rulebook got audited line by line against what the code ac... Continue reading

- August 20, 2026 by Xynaros#bug fixes, #small updates, #big updates, #ui updates, #new animations, #balance updatesDevlog: v1.48.4.13 → v1.49.0.46 Another long one. Two new pieces of content ( The Siren and Glassblower's Gift), a proper attempt at making Dark Dice's dissolve animation actually look like a dissol... Continue reading

- August 19, 2026 by Xynaros#bug fixes, #small updates, #big updates, #new content, #ui updates, #balance updatesDevlog: v1.48.3.13 → v1.48.4.12 This one's a big stretch. Dark Dice went from a normal permanent die to a properly protected, opponent-carried win condition, elites and bosses got a real Gold rework... Continue reading

- August 15, 2026 by Xynaros#bug fixes, #small updates, #new content, #ui updatesDevlog: v1.48.2.1 → v1.48.3.12 This stretch added four new Ocean Relics and did a real overhaul of how Glass Dice behave, plus a long tail of animation and messaging fixes. Four New Number-Ability R... Continue reading

- August 12, 2026 by Xynaros#bug fixes, #small updates, #ui updates, #balance updatesDevlog: v1.48.0.48 → v1.48.2.0 This stretch of patches was mostly cleanup, with three or four changes that actually shift how a run plays. Here's what happened. Daily ChallengeTwist The Daily Challe... Continue reading


